Saturday, 9 March 2013

Media of the Week

Media of the week is a new little feature that I thought might be fun.
Each week I will be linking a video, image and possibly a music track of some sort, and commenting a little on why I like them. Some may be topical to what's happening at the time, others won't be and some might be a few years old, but pretty good nonetheless.

I'm completely rubbish when it comes to anything creative of this sort, but I absolutely love some of the stuff others create and really do respect them for taking the time to make what they make and sharing it.

So to get started,

Video of the week.

Ghost Festival - Push Eject


I first saw this a couple of years ago. And after watching it the first time had to go back and watch it another couple of times. The cool bits in it for me are the, intro where the image distortion matches up to the music. Then onto the camera following a drone fighter as it flies around and spins. The the short clips of the Caldari frigates flying around in something close to formation (or at least a pack) at high speed as well as some actual small gang fight footage being shown as well. Along with the fast pace of the footage it gives the impression of a fast moving and highly active corporation which is good at what it does. Lastly the shot of the Moros Dreadnought firing its blasters, and the balls of plasma coming straight at the camera are fantastic, and I don't think I've seen this in a video since.
Overall its fast paced, fits with the music and is visceral showing off the beauty of Eve, and the fights that can occur against other players.

its perhaps one of the best corporation recruitment video's out there for Eve Online. (note I didn't say Alliance, I may look at some of those next week.)

Image of the Week


Ship Tree UI
This is actually a series of images from a thread if you can call them that from Reddit, which I sometimes look at.





Here's some more, Linky.

According to the Reddit thread,  this was taken from one of CCP's test servers, and shows a new way of viewing the ship progression tree in Eve. I Like new stuff. I often jump from new thing to new thing, and think "Ohh Shiny". This is this week's Ooh Shiny thing for me.

Anything which makes it easier for new players to visualise and see what paths are available to them is a great improvement. Hopefully this combined with the Skills now showing what they "unlock" at each level they're trained to will make it that little bit easier for those new coming into the game.
And after all the easier it is for people to understand, the quicker they're likely to get somewhere and have fun. This is what eve needs if CCP wants to decrease the turnover of people giving eve a go and quitting because they didn't know or understand it.

But I've also got to wonder how much time and effort has been put into this which could have been spent on something else, which might be seen as more important to the playerbase.

In conclusion it looks good, its going in the right direction, but I also wonder what else they can do with it?

Music/Sound of the Week.

Mediaeval Baebes - Glass Window


If this sounds vaguely familiar to you, you might remember having heard it as the music which accompanied "The Witness" trailer which was first shown at the PlayStation reveal a couple of weeks back. The game itself looks really nice as a puzzle game, in which to lose yourself for a few hours easily, and not feel like time has been wasted. It's also being made by the team behind Braid, which you might have got and played via Steam.
Its certainly something I'm looking forward to playing in the future, lets hope for a PC version.

No comments:

Post a Comment